Thursday, May 20, 2010

3D Modeled Sidescroller level 1



Building a convincing world was a priority for our game. The side scroller designs were the biggest challenge when it came to modeling. There were only two levels to build, so the demand to make them high quality was critical. After being modeled and textured, each asset was exported and brought in to Photoshop to compose the matte painting. Great backgrounds often go unnoticed, because we accept that they are a part of the world of your characters. But if you begin to notice the BG's, it means something feels out of place. I think we have done a great job in making people not notice the painful work that went into these.

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