Thursday, May 20, 2010

Teen Chicken- Head Shot




New software is made available to artists every year, creating new possibilities for cross-platform media. We took the approach to the models in the same way we did for past animations projects. Focusing on every wart and scratch. Switching between Maya and Zbrush, 3D lead Ken Vass was able to accurately bring the characters to life in great detail uncommon to games.

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